About
I'm a software engineer building practical products at the intersection of systems, AI, and the web.
I enjoy building across the software stack, from low-level systems to agentic applications. I also enjoy writing about what I learn along the way, sharing insights, technical breakdowns, and lessons from projects, technologies, and experiments.
I like playing chess, fishing, watching movies, and exploring new topics, all of which keep my curiosity alive.
Featured writing
- RAG - Complete Practical Guide
- Walkthrough of a Convolutional Neural Network
- Socket.IO for Real-Time Multiplayer Games
- Perception & Perspective
- Threads, Deadlocks, and Data Races in C
You can explore more of my writing or code, or follow me online. Feel free to reach out if anything catches your interest.
